namespace Triton.Game.Mapping
{
	public enum TAG_STEP
	{
		INVALID,
		BEGIN_FIRST,
		BEGIN_SHUFFLE,
		BEGIN_DRAW,
		BEGIN_MULLIGAN,
		MAIN_BEGIN,
		MAIN_READY,
		MAIN_RESOURCE,
		MAIN_DRAW,
		MAIN_START,
		MAIN_ACTION,
		MAIN_COMBAT,
		MAIN_END,
		MAIN_NEXT,
		FINAL_WRAPUP,
		FINAL_GAMEOVER,
		MAIN_CLEANUP,
		MAIN_START_TRIGGERS
	}
}
